There’s been a debate between fans of the Xbox 360 and PS3 from the start about which is the better system. The answer has always been simple – both have their strengths and weaknesses. Patrice Désilets, the Creative Director of Assassin’s Creed, has once again proven this in an interview with Pro-G.
Désilets says the Assassin’s Creed development team is at the moment having a hard time with both systems. With the 360, there’s an issue with fitting all the necessary data on a single Xbox 360 DVD. And while there’s no disc capacity problem with PS3 thanks to Blu-Ray, they are having problems with PS3’s memory. As a result, how they handle memory is “really different between the two machines” and they’re “struggling right now on the PS3.”
To make sure the quality of the game is the same on both systems however, Ubisoft Montreal has direct help from both Microsoft and Sony.
Assassin’s Creed, a.k.a. Ubisoft’s biggest game ever, is still on target for a November 2007 release.
[See also: Assassin’s Creed gallery]