Looks like PS3 has a winner on its hands. While it’s been getting a few less than raving reviews, Ratchet and Clank Future: Tools of Destruction seems to be going over pretty well with the majority of reviewers and has mostly been getting scores of 9/10 and up.
GamePro [100/100]: “An amazing PS 3 game that fully leverages the power of the console. It sets the bar high for not only the series but for all PS3 games to come. It is, without a doubt, reason enough to buy the system.”
GameTap [100/100]: “It’s rare that a game critic feels the way I do about this game, but in all honesty, I find it really difficult to find something that’s not to like. The controls feel great. The graphics look great. The score sounds great. The weapon selection alone make me want to play the game over and over again, just to test out all the cool offered.”
IGN [94/100] : “Not only has it supplanted Going Commando as the best title in the franchise, it’s also the best game of any series on the PlayStation 3 thus far — and that’s saying a lot when you’re up against Oblivion, Ninja Gaiden, Warhawk and Insomniac’s very own previous effort, Resistance: Fall of Man.”
GameInformer [9.25/100] : “It succeeds simply by delivering gameplay that’s perfectly executed along with a story that lovingly advances the saga of characters I’ve known and loved for years. Could it have done more to push the envelope? Sure, but that’s not what I’ll think of when I remember playing this game. I’m just going to remember all the fun I had – and that’s the point, isn’t it?”
1UP [85/100] : “An uninspired story, a glitchy weapon, and a sometimes-unwieldy camera don’t damage Ratchet beyond repair. The irresistibly addictive jumping-shooting-collecting-upgrading gameplay is as powerful here as it’s ever been, and the optional collectibles, side-missions, and unlockable Challenge mode offer a really satisfying amount of play time.”
GameSpot [75/100]: “The game just can’t decide what it wants to be. The story tries to be epic in its scope and appeal to an older audience, but the game is extremely easy and the story’s premise is thin and the ending disappointing. The core gameplay of shooting and platforming is as solid as ever, but it’s diluted by too many uninteresting minigames and unnecessary gameplay mechanics.”