Kerl-Magnus Troedsson, the senior producer for EA’s Battlefield: Bad Company made a rather bold claim in an interview recently by saying the newest Battlefield game will fundamentally change the way we play shooters. When asked how the destructible environments in Bad Company affect strategy and gameplay, Troedsson said:
“I’ve said this before and some people are skeptical but the tactical destruction in Battlefield: Bad Company will change how you play shooters. It fundamentally changes how the second to second action between players plays out. E.g. there is no more cover. An enemy shooting at you in a window and then taking cover behind the wall when reloading can be taken out by tearing down the whole wall. All you need is the right tool for the job. Tanks can drive through forests and hence stay off mine littered roads.”
Troedsson also added that Bad Company will get the demo treatment so gamers will be able to experience what they’re promising first hand. The game is currently penciled in for a February ’08 release for both PS3 and Xbox 360, hopefully the demo will be released prior to that.
EA also released a video diary yesterday where one of the characters in the game, Haggard, is sending a lovely video message to mommy dearest. Check that out after the break.
[See also: Battlefield: Bad Company gallery]