Tomb Raider developer: PSN more flexible than XBL

In a recent talk with GamesIndustry.biz, Crystal Dynamic’s Riley Cooper – the lead designer on Tomb Raider Anniversary and a man very interested in digital distribution – described PlayStation Network as “a more flexible space” when compared to Xbox LIVE. Bringing the release of Warhawk as an example, Cooper said that PSN hasn’t been restricted by size.

He added that although slowly, Xbox LIVE’s limits are being expanded and that Tomb Raider Anniversary – which was released on Xbox LIVE in downloadable form last November – was a huge expansion of those limits.

Crystal Dynamics if currently working on the next Tomb Raider game.

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