Home Become an editor or a contributor!
Here’s how..
Front page/news/features Community Discussions Image Galleries

493 subscribers

Advertise Contact Grab our feed
How to solve a simple gameplay limitation
BY Rain AndersonJan. 21st, 2008

Many are probably still holding off on playing Crysis for one simple reason - the game requires a beast of a machine if you want to run it with all the bells and whistles enabled. And considering just how good the graphics in this game are, playing it with medium simply won’t give you the full gameplay experience.

But while you’re waiting for the tech to become a bit more affordable — which should happen once the new video cards hit the market in a month or so — here’s another little sample of how the guys at Crytek took Crysis beyond what they did in Far Cry. Due to the open world nature of both games, they had to limit the play area somehow. Especially the sea, you couldn’t possibly just keep swimming towards the sunset. In Far Cry, if you ventured too far, a mysterious helicopter appeared rather quickly that gunned you down without mercy. In Crysis however, they devs took another, a more realistic path solve the problem - sharks.

Sign up for our daily updates! Enter your e-mail and get fresh gaming news delivered straight to your mailbox once a day.
RELATED STORIES
 
Share your thoughts in the comments below and then join us at Community Discussions for more gaming talk!
POST AUTHOR
Rain Anderson
More from this author
Rain Anderson.

While we hate limiting conversations in any way, please note that insulting/abusive comments will be removed without hesitation.

What shall we call you around these parts?

Remains hidden from others at all times.
Front page/news/features Community Discussions Image Galleries
Get in touch Mobile Become a writer Privacy Policy Subscribe to our RSS feed