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MMO’s making their way to consoles
BY Rain Anderson Feb. 4th, 2008

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..or that’s what NCsoft North America President Chris Chung believes is an inevitability. MMO’s have become such an insane cash cow for several companies in the last few years - Blizzard topping them all of course - that it would be flat out odd if companies didn’t start developing MMO’s for consoles, don’t you think? And a few already have, although not to any particularly huge success. The most promising and eye catching console MMO on the way right is probably Age of Conan (Xbox 360), the PC version of which will be arriving this May.

But back to Chung. When the subject shifted towards consoles on MMO’s in a recent interview, he said: “I think there are a lot of causes that factor into good MMOs on a console. These are elements like ‘does the person have a standard definition TV or an HDTV?’ You don’t have a good a resolution on regular TV, and a lot of games were hurting for that. Ultimately, we have to really optimize for consoles; we have to create an experience that’s suited for the [PS3] and supports the MMO element. I think the shift is inevitable; real-time strategy is one of the last PC genres moving onto consoles, and I think we’ll see a similar trend for online games as well.”

NCsoft is currently working two MMO’s of their own which the company will launch this year - Exteel and Aion The Tower of Eternity(pictured), a game which the company is boldly hyping up as most visually stunning MMO ever.

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