Lair’s controls getting a second look ?

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The PS3-exclusive Lair was supposed to be one of the first real system sellers for Sony. Instead, it turned out to be perhaps the biggest disappointment of the current console generation and a game that took serious punishment from reviewers (4.9/10 from IGN, 6/10 from 1UP, 5/10 from PSM Magazine). And a big reason for the low scores was the forced on motion controls. Factor 5’s president Julian Eggebrecht has talked with IGN lately and says he recognizes that they “probably” should have given the player the choice between having different control schemes.

But it seems they just might be working on adding new control methods. Judge for yourself, here’s what Eggebrecht said: “If we find a chance in the future that would bring Lair to the audience which didn’t get any access, that would be fantastic. I can’t say anything quite yet, but there might be something in the works there. We might have a chance yet to bring those back to the table and hopefully, if that should happen, they would give the game a second chance Nevertheless, we definitely took a long look at the results and learned a couple of lessons.” Better late than never?

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