Responding to the NPD numbers that were released yesterday, Microsoft issued a little list which detailed how they outdid the competition. And now it’s Sony’s turn – they’ve gathered a bunch of favorable numbers, combined a list of their own, and sent them out in a release titled “PS3 Outsells Xbox 360; PlayStation Brand Outsells Competition Combined.”
The release points out how PS3 demonstrated continued momentum and outsold Xbox 360 by 17% in January. Sony also reports that their PlayStation Store download service is growing quite nicely – up from 6.6 million in December, total PS Store downloads exceeded 7.9 million in January. There are over 2.9 million registered accounts in North America and the store can be credited with 52 million downloads life-to-date.
PSP saw an increase as well this January with 230,000 units sold, a 9% increase from the same period a year ago. PS2 sold 264,000 units, and more software than any other console on the market.
And here’s the actual list, outlining the dominance of the PlayStation brand (as in PS2, PS3 and PSP combined). Sony says that according to the January NPD numbers, the PS brand generated the most $$$ in the U.S. with $486 million, which is 25% higher than Nintendo and a whopping 61% higher than Microsoft.
- The PlayStation brand was #1 in both hardware and software in January.
- The PlayStation brand sold more hardware units than Nintendo and Microsoft combined (764K versus 530K and 230K, respectively).
- PlayStation total hardware revenue was $196 million in January; surpassing the total hardware revenue of Microsoft and Nintendo combined.
- PlayStation total software revenue in January was $224 million, 38% higher than Microsoft.
Before you know it, someone will quote a Microsoft employee saying “our list is bigger.”
Why don’t we let Jack Tretton, the CEO of Sony Computer Entertainment America, have the last word this time: “Coming off a great holiday sales season we see strong momentum behind PS3 in 2008, and feel confident about the year ahead. We have an exceptionally diverse lineup of exclusive games, from Gran Turismo 5 Prologue, Metal Gear Solid 4 and Resistance 2 to more mainstream games such as LittleBigPlanet and SingStar. Beyond that, we have Blu-ray emerging as the de facto high def standard, the developer community is hitting their stride, consumers are recognizing the tremendous value and innovative services such as PlayStation Home are all in the works, so this is definitely shaping up to be a breakthrough year for us.”