What’s in a name? For Deus Ex fans, the series has been second to none: a stellar narrative; a wealth of player choices; customizable gameplay; the series has it all. Deus Ex was originally released on the PC/Mac in 2000 and quickly rose to the top of critics’ lists. The second title, Deus Ex: Invisible War, was released on Xbox and PC in 2003. It was decent, though it lacked the depth of its predecessor. Eidos Montreal is developing the newest entry currently projected for 2009 release on PC, Xbox 360, and PS3.
So far, only a brief teaser trailer has seen light (see still above), and not a word from publisher/developer Eidos. Gameplayer.com.au has taken the time to dissect the trailer frame by frame, and they have made some interesting insights. Firstly, the game will take place in the year 2027, 25 years before the events involving Paul Denton in the original Deus Ex. Secondly, we know the game world is rife with political tension and public upheaval. The Deus Ex world is afoul, this much is certain. Thirdly, the team at Eidos Montreal has confirmed that the game will be running on a modified version of the Tomb Raider Anniversary engine, which means Deus Ex 3 will be easy on the eyes. The Xbox edition of Deus Ex: Invisible War ran pretty poorly, so here’s hoping the new engine will get things moving at the proper speed.
Rumors abound that series co-creator and lead designer, Harvey Smith, will return to helm the series once again. Smith recently left Midway after working on the poorly received Area 51: Blacksite, which he admits “deserved” all the negative press. Deus Ex 3 needs to be great if the series wishes to stay afloat amongst the BioShocks and Mass Effects dominating the market. We’ll have more info as soon as Eidos is willing to talk.