We told you before about all the pirate style action heading towards the PC, Xbox Live and the PSN in Certain Affinity’s new game Plunder. We also told you about a secret Capcom game being play tested. Turns out they’re the same game and now we have all new information on it, including a mention of the fabled sixth dimension! Plunder is a real-time multiplayer strategy game that puts players in command of a pirate ship with the goal of destroying their enemies and capturing towns for their pirate faction and is looking to be released sometime this summer. Gamers will be able to team up with other players over the internet and pillage to their hearts content. There are also 25 pirate worthy challenges to take part in and “seven of the most devious Pirate Alliances on the high seas,” whatever that means. The game also includes a map builder and gameplay that should be easily accessible to everyone as attacking is mostly taken care of automatically and movement is your biggest concern. Add to this the fact that a designer from that little series called Halo is developing the game and a price point that is lower then most MMOs and it’s enough to make you shout, “AAAARRRR, where be my grog.”
But what will you do with all your glorious treasure since burying it seems kind of pointless? Pimp your ride of course. Ships in the game will be upgradeable and customizable, so get ready to add some spinners to your pirate ships oars.
While that’s all well and good I think the most important part of the press release we received on the game is Max Hoberman’s, President of Certain Affinity and former Lead Multiplayer Designer for Halo 2 and Halo 3, claim that “Plunder goes beyond the next generation, from 3D to 6D, with cutting-edge hex-based environments that make traditional 3D games weak.” Who knows what this mythical sixth dimension holds for those brave enough to venture forth, but let’s hope it’s a good game.
Oh, and hi. I’m new.
[See also: Plunder gallery]