“Revolutionary” vehicle physics promised in BAJA


Having just recently released MX vs. ATV Untamed a little while ago, THQ has already set sights on its next off-road racer – BAJA. The game is developed by the founding members of the MX vs. ATV franchise who have taken on the task of finding the right balance between an arcade experience and the real thing.

Revolutionary vehicle physics is on the list of things promised, which will hopefully deliver “unprecedented life-like handling” as well as “realistic vehicle damage as fenders fly, tires are blown, suspension is stressed and engines overheat.” The game has over 40 vehicles split into 8 classes — including Trophy Trucks, 4x4s and buggies — all of which are upgradeable with hundreds of authentic, performance affecting parts. And with some races lasting for several hours in the 100 square mile game world, you can put your upgrading skills to the test as you put the machines through every conceivable terrain and event.

Richard Browne, vice president of product development, THQ: “As the long-standing off-road racing leader, THQ is thrilled to bring something completely new to the off-road racing genre. With the level of detail in each vehicle, the vast open vistas and the most realistic off-road physics to date, BAJA will provide an unparalleled racing experience.”

Due out on Xbox 360 and PlayStation 3 this August, BAJA will also offer 4-player split screen multiplayer, 12-player online and LAN as well as multiple-screen panoramic view.

The latest MX vs. ATV didn’t get the warmest reception from the critics. With average scores like 68/100 (PS3), 71/100 (X360), and 70/100 (Wii) there’s definitely room for improvements. Let’s hope they can pull it off since with titles like Motorstorm 2 and Pure on the way, BAJA will have competition.