Home
Become an editor or a contributor! Here’s how..
Halo Wars, the best console RTS ever?
BY Dan Haspert Mar. 25th, 2008 More on:

halowars-mar25.jpg

The RTS genre is almost as old as computers themselves, and has been equally successful. It wasn’t until recently though they started showing up on consoles with games like Battle for Middle Earth 2 and C&C3 paving the way for other games by proving that, while not the most ideal, the console controller can be a substitute for the mouse and keyboard.

In a recent interview with CVG, Ensemble Studios shared why reinventing the wheel might make Halo Wars the best console RTS ever. While all console RTS games to date have been ports of their PC brethren, Halo Wars is being built from the ground up for consoles, but what might come as a shock is that it was not built for Halo Wars. In fact Ensemble approached Microsoft with the intent to license out their newly developed RTS tech. After seeing what Ensemble had brought to the table, Microsoft felt it was time to approach its Halo franchise from a new angle, thus Halo Wars was born.

Ensemble is known for developing some of the greatest PC RTS games of all time. But to do Halo Wars right, they could not just follow the same tried and true forumla of RTS development. Instead, they approached Halo Wars more like how Bungie approached the other games in the Halo franchise. Instead of tedious recourse management, they focused on time and unit management, for instance if you need more troops you’ll need to hold the line till a supply run can get them to you. Thus just like in the other Halo games, knowing when to fight and when to take cover is the not only the difference between life and death but between winning or losing an entire battle. Ensemble feels it’s more about managing the battle rather than watching it.

To have this kind of management on the battlefield, players will be utilizing Ensembles new control system where selecting all of the units on-screen is as easy as double tapping, or you can paint over the troops you would like to select in a way that must have been inspired by MS Paint. CVG had some hands-on time with the game, and went as far as to call the controls “a million miles away from the nightmarish controls seen on ports of excellent PC titles such as Command & Conquer 3 and Lord of the Rings.”

I have not bought into RTS games on consoles yet, I want to, don’t get me wrong, but while the controls are passable, many people still beg for a trusty mouse and keyboard. Halo Wars may just be my “gateway drug” and bring the console RTS genre into a new age, a golden age, when players say “no thanks” to a mouse and keyboard “my controller is better.”

[See also: Halo Wars gallery]

Sign up for our daily updates! Enter your e-mail and get fresh gaming news delivered straight to your mailbox once a day.
RELATED STORIES
 
POST AUTHOR
Dan Haspert
More from this author
Dan Haspert.

    1. julian zanetti
      July 3rd, 2008
      at 7:56 pm

      It wont be the best rts ever, i can assure you. although it will still be amazing

        Reply
      Ryan
      July 17th, 2008
      at 1:49 pm

      I’ve been wondering, with RTS games becoming more commonplace on the 360, and the main hinderance is that the console controller isn’t suited for an RTS, why doesn’t Microsoft just allow mouse and keyboard functions for RTS games? I mean, it’s microsoft, the 360 has USB connector ports…I can’t be the only one that’s thought this. With the time developers would save by doing this, I would think they could code their game against would be hackers.

        Reply
      Dan Haspert
      July 17th, 2008
      at 2:04 pm

      The reason is because outside of Guitar Hero bundling a game with a peripheral generally drives up the price, and therefor drives down the sales. Plus outside of RTS games-which I will agree are numerous on the 360-what game would use the mouse and keyboard?

      Im not sure but I believe this is the thinking behind the decision not to add the support. Also it could be because this is a console and to Microsoft you use a controller with a console, plain and simple.

        Reply
      Rain Anderson
      July 17th, 2008
      at 2:09 pm

      And to keep things fair. Keyboard vs. controller in an RTS is simply way unfair.

        Reply
      Dan Haspert
      July 17th, 2008
      at 2:40 pm

      Oh without a question. Therefor if you want to make it fair you would have to bundle the Keyboard and Mouse with all of the RTS games to make sure everyone is on the same playing field.

      I remember one RTS game that you play cross platform, but I cant remember which one, and I cant imagine it was much fun.

        Reply
      bleeb
      October 13th, 2008
      at 8:58 am

      here’s hoping this actually comes out and that they don’t cancel it like they did that movie. I still have the movie’s poster on my Myspace. what a dissappointment

        Reply
      Sam
      November 14th, 2008
      at 9:02 am

      You can package a cheap opti-mouse and keyboard for less than 8 bucks wholesale, so it would only add $10 to $15 resale. People drop $50 on wireless controllers all the time. I don’t think selling a MS mouse/keyboard combo with the Xbox brand would be that difficult or expensive.

        Reply
      deacon17
      January 17th, 2009
      at 10:55 am

      End war is the best rts because it mastered the console problem with voice commands and it is all around more realistic than other games, halo wars is going to be great but the graphics and what you can do with the men seem like it will get old fast.

        Reply

    While we hate limiting conversations in any way, please note that insulting/abusive comments will be removed without hesitation.

    What shall we call you around these parts?

    Remains hidden from others at all times.