A lot of people have been unhappy lately with all the red tape that must be severed in order to get into the Metal Gear Solid Online beta. If that wasn’t enough to somewhat tarnish Metal Gear Solid’s gun metal finish, game creator Hideo Kojima says he’s a bit disappointed on how the game turned out. He expressed his feelings in an interview with gaming magazine Edge. Here’s a quote from the legend himself.
“When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y’know, and we were going to work on this and that – and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn’t to say we didn’t progress.
Kojima blames the creative vision his team shared on Metal Gear’s graphical shortcomings. He wanted to produce a game that he believed the PS3 was capable of, but apparently he was wrong. Metal Gear Solid 4 is said to have used up the entire 50 GB dual layer blu-ray disc when it neared completion. The result of which caused Japanese voice acting to be snuffed out in the North American version.
Kojima says he is not knocking the PS3 by any means. He’s just a visionary that set the bar a little too high. It’s too bad he feels this way if this is the final game in the Metal Gear Solid series.
Metal Gear Solid 4: Guns of the Patriots is going to be released on June 12, 2008. From what I’ve seen, this game is still going to be a blast to play.
I've been immersed in the gaming world ever since I started blasting away at Centipede on the Atari 5200. Since then, playing videogames has become a huge part of my life. I'm into RPGs, FPSs,...