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A demo the best thing for Resistance 2?
BY Thom DinsdaleMay 6th, 2008 More on:

If you own a PS3 then there’s a pretty good chance that you’re aware of Insomniac’s popular FPS Resistance: Fall of Man. And the odds are you’re also aware of the fact that there is a sequel in the works: Resistance 2.

Bar a cruelly brief teaser and a handful of screenshots, promotional material for the game has been pretty thin on the ground. Considering that it’s slated for a late 2008 release, information about it is long overdue.

Well, our prayers have been answered as news has recently come straight from Insomniac that we can look forward to more information and images in the coming month. Whether it’ll be the usual screenshots accompanied by the chattering developers telling us how “intense” the gameplay is or whether it’ll be something a little more interesting is unknown at this point, we’ll just have to wait and see.

On top of that, the word on the underground grapevine is that Resistance 2 may be given the demo treatment in the run up to its release. Both Resistance: Fall of Man and Insomniac’s other big PS3 title, Ratchet & Clank: Tools of Destruction have had demos featured on the PLAYSTATION Store so it’s certainly a promotional tool Insomniac have experience and are comfortable with.

But, less and less big titles seem to be using demos these days due to developers wanting to keep gameplay and story details tightly under wraps. Insomniac has already made big promises on the opening of Resistance 2 after fans complained the first game’s introduction was quite mundane by comparison to other games. Unless they built a separate level for the demo, they could end up releasing some of the pressure they’ve worked to build up for the games release.

Resistance already has quite a big name for itself, and arguably there is no need for a demo. It was, after all, one of the games that kept the PS3’s head above the water in its early months. So this is not some unfamiliar franchise that needs to give gamers a taster and ease them into its way of doing this; it already has a massive user base that can only expand. And unlike Haze for example, which will let a demo loose before the games release at the end of this month (incidentally containing the first level of the game), there is nothing in our minds we need to confirm about Resistance 2 before we buy it.

Insomniac would do well to build up the hype for this game and let that sell it, not then letting anything slip before the release. The excitement of GTAIV’s release came from the utter lack of knowledge we had about the game before it came out. Releasing a demo may mean Insomniac losing some of that pre-release magic.

But then again, looking back at what I just wrote, I might be just crazy for not wanting a little taste of one of the year’s bigger titles.

[See also: Resistance 2 gallery]

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Thom Dinsdale
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Thom Dinsdale.
    Mike
    May 6th, 2008
    at 4:12 pm

    A demo is always welcome. It gives us a peek into upcoming games. If the demo sucked, then maybe the game would too. Not always the case though, but this isn’t something we should be worried about since we’re consumers. If we think a certain demo sucked, then woe be to the game company that put it together.

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