It’s been a bit of a hard road for Spore with a seemingly endless development time and rumors of problems in development. But really, isn’t that all entirely appropriate for a game that is basically an evolution simulator? I am 100 percent positive that Spore is going to revolutionize what we think of as sim games and probably change much of the landscape of gaming. Still, even great leaps in gaming like this must start at a certain point and now we have new screens and a video of that starting point.
This is the cell phase of the game during which you play as a simple organism which is dropped onto your planet by way of meteor and it is also the part of the game that will teach you the fundamentals of how to play Spore, something I’m guessing will be very important. You get to choose between being a carnivore, herbivore, or omnivore all in wonderful top down 2D action. Eventually you’ll pick up new strands of DNA and be able to get new “parts”, sprout new abilities and move on from your cell stage of life. Here’s the kicker though, every action you take will have long term repercussions later in the game. No specific details have been released but I’m guessing if you pick a strand of DNA that favors a single eyeball you’re going to be dealing with a single eyeballed creature for a good amount of time. This in turn will have its own benefits and setbacks and will eventually effect the the entire planet’s development.
As the September release date draws closer I’m sure we’ll be hearing more and more from both EA and Will Wright on the game, which is coming out for PC, Mac and the Nintendo DS. It’s also heavily rumored to be hitting the Wii, 360 and PS3 at some point but none of this has been confirmed. And remember we’ll all be getting a taste for spore on June 17 when the Creature Creator drops.