First impressions / Wii Fit |
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| BY Matthew Razak May. 23rd, 2008 | More on: |

Wii Fit
Wii Fit fits easily into the rest of Nintendo’s Touch Generation games. The design features tons of white and the pleasant music that we’ve come to expect from the Nintendo Channels and more ‘casual’ games. When you first turn the game on you’re welcomed by an anthropomorphic Wii Board who jumps up and greets you brightly. While most of the board’s speech is in text it does count and utter one syllable words in what is possibly the most annoyingly cute voice in the world. I kept on looking down at my board and thinking that it wouldn’t sound anything like that. The board begins by explaining that balance between the upper and lower body is very important to living a healthier life and that if you don’t have good posture and good balance you’re going to become fatter and you’ll probably die a horrible lonely death because no one loves you. All right, it may not be that harsh but if you have body issues you might want to ease your way into picking up the game since it is going to be brutally honest. After the lecture on health you do the normal setup stuff for Nintendo games of this style. Choose your Mii, tell it your age and make sure the date is right.
After this, the board will want to test you to find your Wii Fit Age, your BMI (Body Mass Index), your weight and how well you keep your center of gravity (OK, I’ve got the game on as I’m typing this and the creepy living Wii board is wandering around in the background of the menu screen. I’ve really never seen something so cute and yet so terrifying at the same time.). After this, or actually this entire time, the game is really going to remind you of Brain Age. In Brain Age you do an intro test and it grabs your stats from those. Same with Wii Fit. It takes all your information, measures your weight and balance and then announces you out of shape and ugly. Fine! Maybe, I’m just bitter because my BMI was 25.47, which is overweight. Bear in mind I’m six foot and weigh 188.1 pounds. Normal people would not call this overweight but having looked it up on the internet it actually, medically is. Anyway, I should lose ten pounds basically which is probably a good idea, but more on that later.
The living Wii Board is actually a little too nice for my liking. I got the feeling it was mocking me it was so nice. The game also made my Wii’s belly fatter when I was labeled overweight which was actually a nice touch.
When you’re ready, the game leads you to your calendar where you can put a stamp on the date for completing the test (which you’re supposed to take daily) and keep track of everything. You also need to set a goal for yourself for your target BMI and what amount of time you want to accomplish this goal in. It suggested I get my BMI down to 22 but that would have meant losing 20 pounds, putting me at 168, which didn’t seem like too much fun so I decided to go for ten pounds in two months which seemed to me like a healthy goal, unlike the ten pounds in two weeks that the Wii Fit originally had it set for. You’re allowed to alter and change your goal every two weeks in case you miscalculated how fast you’d lose the weight.
Once I had this set, it was time to get going.









May 23rd, 2008
at 10:42 pm
I really like the exercise for coins deal. It’s like the videogame equivalent to running on a hamster wheel with a piece of sausage hanging overhead. It could take your mind off of concentrating on losing weight, and more on that new game type you could unlock. If I can find a Wii, I’ll pick this up. Then I’ll drop kick all the moms and kids to get my hands on a copy of Wii Fit.