Age of Conan: Hyborian Adventures developer Funcom has announced that Age of Conan has sold 1 million copies in less than three weeks after its launch, making it the biggest MMO launch since World of Warcraft. To further prove its quality, Gamezone.com called Age of Conan a “Benchmark MMO” and gave it a higher rating than World of Warcraft.
“The numbers are very promising, and we are very proud to be one of the fastest selling PC games ever in a launch month and the biggest simultaneous Europe/US MMO launch in history,” said Funcom Vice President of Sales and Marketing, Morten Larssen.
So what makes Age of Conan such an attractive game? When World of Warcraft is starting to grow some grey hairs, Age of Conan becomes the natural follower — it’s more graphic and has got a compelling single-player part to get you in the mood right from the beginning. There’s something else that practically guarantees the success. It’s Conan for god’s sake! Conan makes old school gamers nostalgic about Arnold’s grunting on the big screen and the kids start to breathe loudly as soon as you mention huge swords and fur underwear. It just cannot fail.
Hopefully, the game will benefit from this diversity. We all know that a mature game doesn’t necessarily come with mature players. Let’s face it, there’s always going to be some sort of clash when it comes to massive online games, but smart game design has the ability to turn that into something positive.
The conditions for Age of Conan to be the MMO we talk about in six months seem perfect. Funcom CEO Trond Arne Aas says the quality is going to improve even more with large updates and new features in the near future.
To give you some perspective to this post, World of Warcraft’s first expansion, The Burning Crusade, sold 2,4 million copies in the first 24 hours of availability. Time for Funcom to push the pedal to the metal!
[See also: Age of Conan: Hyborian Adventures gallery]