BOOM BLOX only sells 60K units in first month, ouch! |
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| BY Dan Haspert |
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While the Wii continues to experience unprecedented success in all markets throughout the world, the same cannot be said for some of the games on the platform. With consoles moving off shelves faster than Nintendo can keep pace with you would expect games for the Wii to share in the success, and while first party games have indeed enjoyed good sales with most selling one million plus units, third party games have not been so lucky.
According to NPD, outside of Guitar Hero III, Carnival Games, and Mario and Sonic at the Olympic Games, no third-party title has sold over one million units in the US. The latest third-party Wii title to experience less than stellar sales numbers is BOOM BLOX, the well-received collaboration between EA and Steven Spielberg, which in the first month managed to move only 60,000 copies. Meaning that only 0.6% of the Wii’s US install base of 10.2 million ran out and bought the game.
Even with the abysmal sales of most third-party games, Wii’s user base is so high that developers continue to pour resources into games for the system regardless. A small slice of a very large pie is something push towards after all, no?
[See also: BOOM BLOX gallery]





June 16th, 2008
at 11:13 pm
Even knowing how good this game was, I had a real tough time coughing up $50 for it. I know it has 400 levels, great multiplayer and superb level design, but it’s still just a block puzzler.
The typical things that drive up development costs largely aren’t a factor with this game, so why the high price tag?
I can understand EA being frustrated with the sales numbers, but I think they placed too much stock in having Steven Spielberg’s name associated with the game.
June 17th, 2008
at 11:51 am
Like what the other guy said, this game is not worth the full price. I bought it after reading good reviews and fancying a change, and it i dont like it. Its fun for the first few times u play it, and the multiplayer in particular was fun the first time (me and a friend spent 3 hours playing thru level after level) but going back to it, its very boring.
Its not worth anymore than half the R.R.P.
Ive learnt my lesson and wont be buying anymore games at full price outside my comfort zone.
June 17th, 2008
at 12:55 pm
Yea, I just didn’t see it as worth that high price tag with so much other stuff to do on the Wii (and 360 and PS3). Plus they didn’t really advertise it that hard.