Hands-on / Prince of Persia, MadWorld, Wario Land: Shake It! |
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| BY Matthew Razak |
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2. MadWorld. I didn’t actually get my hands on MadWorld but I did get to watch the game’s producer Atsuhi Inaba play it for a bit and from what I saw, there has never been a game that has looked or even played like this one, especially on the Wii. Once again, screenshots and videos simply don’t do this baby justice; one really needs to see it on a high def widescreen television to take in all the monochromatic glory that is MadWorld. Once Inaba started slamming and enemy into a wall of spikes repeatedly, as red blood gushed out over the black and white screen, I knew the game was going to blow my mind.
From the screens and videos we’ve seen, I had been worried that the harshly contradicting blacks and whites and heavy shadows were going to make a game where it was impossible to discern different objects or characters from each other. Color (or in this case ink might be a better word) me wrong. Everything was crisp clear and extremely violent. After an enemy was chucked into a dumpster, the lid game down on his body and cut him in half. Trash cans can be slammed over enemies heads, causing them to wonder around aimlessly until you decide how best to dispose of them and prompting the sports announcer to shout “Woah! He just slammed that trash can down on him harder than a basketball player slams a hooker.” Yes, you read that right, I didn’t make that up.
This isn’t Nintendo’s family friendly Wii, and with SEGA publishing the game, they can once again proudly say that SEGA does what Nintendon’t. The motion controls are mapped to incredibly gruesome deaths. Want to chainsaw an enemy in half? Slash down with the Wii remote. Want to slam a stop pole through his head? Thrust forward with that baby. How about raising a guy over your head and ripping him in half? Just pull apart your Nunchuk and Wii remote and it’s done. Luckily it looks like MadWorld has taken a cue from No More Heroes and mapped normal melee attacks to button presses, saving only gruesome killing moves for the motion controls. Seriously, this game looks fucking (pardon my French but I have to use that word for a game this over the top) incredible and if you don’t support what developer Platinum Games is doing with it, then be prepared for many more years of shelves filled with Wii Sports rip offs.
[See also: MadWorld gallery]




July 20th, 2008
at 8:56 pm
Saw the G4 coverage on PoP and it looked AWESOME
July 20th, 2008
at 9:44 pm
I was surprised no one talked about Shake It! either, from the first screens they released it looked good and like a fun game. Madworld will sell like hotcakes no doubt. But Prince of Persia, god damn the dev walkthrough that was released in video form got me more excited than I was before. Beyond beautiful.
July 20th, 2008
at 10:10 pm
Rain you have got to see PoP on a hi def tv as soon as possible. I promise you’ll stop playing every five seconds just to look at where you are.
July 20th, 2008
at 10:20 pm
Just saw that a gameplay demo is up on LIVE. Downloading :)
July 21st, 2008
at 12:17 am
Damn, MadWorld sounds like a really cool game. Fun to see developers having the balls to think outside of the box! Also, PoP rocks as usual.
July 21st, 2008
at 11:45 am
Yo, Matt I f’ing hate you!!! MadWorld and Wario are two of my most anticipated games. I mad you got to see it up and running beyond what the videos show! LoL
Yeah people need to support MadWorld looks amazing, these Platinum Studio guys know how to do imagenative style. I really hope it does a million+, but I thought NMH would do 500k+ and I’m not sure if it has done that yet.
July 21st, 2008
at 2:52 pm
PoP looks stunning.
I hope it can recapture the feel of the first game of the trilogy.
July 23rd, 2008
at 8:52 am
I’m thrilled to see MadWorld. The Wii needs more games like this to shut the fanboys up. Looks freakin sweet! Loved the Sega and Nintendon’t comment by the way. As for PoP… man, now I’m going to have to actually go back and play the first ones to get ready.