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Hands-on / Resident Evil 5
BY Alix Minjarez Jul. 29th, 2008 More on:

Call me a wimp, but my time with Resident Evil 5 in Capcom’s press room left me with a chill down my spine. It wasn’t a fear of grotesque monster-infested loonies running rampid that got to me, it was the giant freak with a chainsaw and bag over his face that ripped my partner in half that really left an impression. Even though it scared the living hell out of me, it left me wanting more, way more.

Resident Evil 5 looks amazing, it definitely has some of the best graphics around for the 360 and PS3 to date. The game has the same feel as Resident Evil 4, with the over-the-shoulder camera and such, but there are a few things about the game that might actually hurt it if not changed before the release. One of those things was the menu — when brought up, you would see a clear menu box where you would have to then quickly select which item you would want to use. This would have been great, if it wasn’t all in real-time — I was too busy trying to figure out which weapon would be best while a bunch of phsychos kept running at me. Maybe if the menu box wasn’t so clear it would have been easier, because then the weapons wouldn’t really be blending in with the environment.

Another problem that was pretty obvious (and downright hilarious to myself) was the fact that the lighter skinned enemies had horrible AI for whatever reason. Here you had the African enemies running after you and actually attacking, while the lighter ones would run into walls and just walk over to you like nothing was even happening, so it was pretty obvious that something had been done despite reports to the contrary. I understand if the developers wanted to somehow to remove the taste of racism some people saw, but to “fix” it like this? Let’s just hope they get the kinks worked out before March 13 of next year.

As for the controls, players might as well just stand there and let the infected have their way with them. The controls (at least for the 360) really just took a piece of my soul. Players pretty much do everything with their right hand. It’s like you don’t have enough fingers on one hand to even shoot the gun. I guess for some players that wouldn’t be TOO difficult but…anyways, trying to handle the guns was horrible. I spent most of the time trying to aim, and then by the time I got it right I was face to face with the one I was trying to shoot. It just took too much time trying to aim the gun at people, especially if you wanted to shoot someone next to you. Players would have to lower their gun, then try all over again. Luckily, Sheva ended up having to help my pitiful self out of the ordeal. Though, I do have to admit, her AI works very well.

I can honestly say that I was hoping for more with the gameplay, but hey, the game has until next year. Let’s just hope that by then the enemies will have their heads out of their butts and Chris will actually be able to aim a gun, isn’t that what he’s supposed to do anyways?

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Resident Evil 5
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Alix Minjarez
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    1. Adam Sandberg
      July 29th, 2008
      at 4:39 am

      How was the intensity? In the trailers we see hordes of “zombies” coming at you, I imagine that really gets your heart rate up? I really want this game, I hope they fix those issues you brought up.

        Reply
      Ashutosh Chhibbar
      July 29th, 2008
      at 12:31 pm

      Sounds amazing.
      But I didn’t understand the part about the fair skinned enemies having poor AI. Why would Capcom do this to address concerns about racism?

        Reply
      Zero
      July 30th, 2008
      at 10:23 am

      OK, just so you all know, the RE5 demo at E3 and anywhere else is set up with the RE4 control system because the real deal just isn’t ready for the public. Remember, Capcom is taking ideas from games like Gears of War and Devil Make Cry.

        Reply
      Adem Kermad
      November 2nd, 2008
      at 6:10 pm

      I played this at E3 using both control systems. The new one is definately more user friendly. Also, the chainsaw guy is much harder to beat than the executioner. I played both boss fights, and got taken apart by the chainsaw guy.

        Reply
      Adem Kermad
      November 2nd, 2008
      at 6:11 pm

      Wait, did I say E3??? I meant the Eurogamer Expo… I had E3 in my mind for some reason

        Reply
      nerdgamer
      March 2nd, 2009
      at 5:15 pm

      I don’t like when people say the controls stink. Im not taking about you. Im saying other people. They say the controls are horible but they love RE4 controls. They say *yeah but its on a next gen system so it should improve* but that doesn’t mean the conrtols are horrible. That jsut means they didn’t improve that much. In my oppinion I think they improved a lot. They added the finish move when an enemy is on the ground. They added strafing *a big step foward* they added interacting with sheva like saying *cmon* and trading items and weapons. I hate when they complain. No one complains about silenthill controls *worst controlls ever!!* I also hate when they say RE5 is racsist. Im not being racist but look at gta san andreas.that game had black men doing drivebys. A mexican gang wearing yello. RE5 is going to be amazing. I love the demo and I got really good at it. My PSN is coldblade24

        Reply

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