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Zeno Clash close to reaching Alpha status, new screens
BY Rain Anderson Jul. 31st, 2008 More on:

Zeno Clash, the awesomely crazy looking game from developer ACE Team that we love so much here at TVGB (or maybe it’s just me) is close to reaching Alpha status, game designer Andres Bordeu has just let us know. The game apparently still has some rough edges that need to be polished up a bit, and current efforts are focused on doing just that along with adding more depth to the game’s combat mechanics, but judging by the new screenshots that were released today, the game is shaping up rather nicely as it is.

Bordeu also saw fit to tease us with the knowledge that they have two boss battles working, one involving shooting parachuting “things,” while the other is all about “fighting against heavy characters using bashing weapons.” There’s also promise of a new trailer, one that will display some of the new features they’re currently working on, but we won’t be seeing that until the game receives some more polish. Until then, there’s always the first one we can look at over and over again.

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    1. Adam Sandberg
      July 31st, 2008
      at 11:12 am

      Zeno Clash kind of look like a creepy version of Outcast. And that can’t really fail. I’m really looking forward to some more info on this game.

        Reply
      Rain Anderson
      July 31st, 2008
      at 11:17 am

      Have you read the interview we did a while back?:
      http://www.thatvideogameblog.com/2008/02/13/zeno-clash-developer-interview/

        Reply
      Adam Sandberg
      July 31st, 2008
      at 11:44 am

      Nice reading. I really hope the release goes well, bravery like this should be rewarded. Looks really fun.

        Reply
      Colin Robinson
      August 4th, 2008
      at 11:32 pm

      We just published another interview with them,
      http://casualtygamer.com/2008/08/exclusive-dev-interview-zeno-clash/
      We made a reference and a shout out to you at the end. :)

        Reply

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