Home Become an editor or a contributor!
Here’s how..
Front page/news/features Community Discussions Image Galleries Contact Mobile RSS feed
Peter Moore stands up for pirates
BY Mike WehnerAugust 25th, 2008 More on:

In what might seem like a strange move for one of the most influential faces of gaming, Peter Moore has taken a stand against suing those who pirate videogames. While speaking at this year’s Leipzig Games Convention, Moore told GamesIndustry.biz, “I’m not a huge fan of trying to punish your consumer. Albeit these people have clearly stolen intellectual property, I think there are better ways of resolving this within our power as developers and publishers.”

He continued, “We absolutely should crack down on piracy. People put a lot of blood, sweat and tears into their content and deserve to get paid for it. It’s absolutely wrong, it is stealing. But at the same time I think there are better solutions than chasing people for money. I’m not sure what they are, other than to build game experiences that make it more difficult for there to be any value in pirating games.”

It’s certainly an interesting position to take, but we can only wonder what kind of ideas Moore might have brewing in that dome of his.

Hot searches: prince of persia breasticles dead space Far Cry 2 tomb raider E for All gears of war littlebigplanet
Sign up for our daily updates! Enter your e-mail and get fresh gaming news delivered straight to your mailbox once a day.
RELATED STORIES
 
Share your thoughts in the comments below and then join us at Community Discussions for more gaming talk!
POST AUTHOR
Mike Wehner
More from this author
Mike Wehner.
    Matthew Razak
    August 25th, 2008
    at 6:27 am

    Creepiest photoshop ever.

      Reply
    Mike Wehner
    August 25th, 2008
    at 6:29 am

    Truth be told, the picture took me 5X as long to create as the story itself. =)

      Reply
    Rain Anderson
    August 25th, 2008
    at 7:39 am

    You haven’t made an appearance yet here why exactly?: http://www.thatvideogameblog.com/community/comments.php?DiscussionID=137

      Reply
    Adam Sandberg
    August 25th, 2008
    at 7:52 am

    I have to say my photoshop skills are about 29 times better than yours, Mike!

    Anyone agree? Anyone?

      Reply
    Bryan Han
    August 25th, 2008
    at 9:59 am

    They just want you to keep pirating so you can keep paying ridiculous fines.

      Reply
    Thom Dinsdale
    August 25th, 2008
    at 2:31 pm

    Best… Picture… Ever…

      Reply
    Caid Johnson
    August 25th, 2008
    at 9:19 pm

    When I was younger (and made very little money), pirating games was no big deal. Now that I’m older, I feel responsible to buy a game which deserves the funds. I bought a pirated copy of GTA4, five days before it was released. I then bought the real game (after I’d finished it) a couple days after it was released. It was worth it, it deserves the support.

    Unfortunately, I live in a country where it is next to impossible to buy actual copies of 360 games (China) because copying is so rampant. If I get a copy game and it’s total trash, then it’s worth the $1 USD I paid for it. However, there are just too many good games, with good developers behind them, which require the support of consumers.

    I think the best way to curb piracy would be to increase the communication between the gamers and the developers/publishers. If people feel that they are more involved in the whole development process, maybe they’ll be more inclined to support these projects.

    Then again, there’re a lot of people who just don’t like to pay for stuff. My example of why paying for things is better is, imagine you download an snes emulator. You remember all the games from your past (the ones you actually paid for) and think “oh yeah, I’ll play that, oh yeah, I”ll play this” but in actual fact, you might play a few of them for 2 minutes at a time and that’s it. Why? Because it took almost no effort to obtain them.

    Remember when you were a kid and you saved up for months to buy your favourite game? It took work, and you played that game (crap or not) till your fingers bled. And you loved it.

    The same rules apply today. I value the things most which took me the most effort to obtain.

    I think publishers and developers alike need to do everything they can to make each purchase a sweet deal, gone are the days where people would have to buy a game to figure out it’s pure crap, now we have the internet to show us otherwise. (Here’s looking at you Wii).

    Developers and publishers need to encourage people to buy their games (not threaten), and gamers need to step up and do what’s right, paying for what matters most to them.

    There’s my thoughts.

    Caid Johnson

      Reply

While we hate limiting conversations in any way, please note that insulting/abusive comments will be removed without hesitation.

What shall we call you around these parts?

Remains hidden from others at all times.
Front page/news/features Community Discussions Image Galleries
Get in touch Mobile Become a writer/contributor Subscribe to our RSS feed

443 subscribers