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Summer of Arcade Awards
BY Mike WehnerSeptember 18th, 2008 More on:

So you’ve just gotten that last paycheck from your summer lawn-mowing job, and you’re looking to buy some Xbox LIVE Arcade hotness, huh? Sounds like a good idea, but how would you ever know which ones to choose? Well, you’re in luck! We here at That VideoGame Blog will take you under our wing and lead you to the promise land of golden Arcade goodness. Welcome to the first annual Summer of Arcade awards!

Our first award goes to Castle Crashers. The Behemoth’s epic brawler gets the “Worth The Wait” award because it was just that. Announced over three years ago, the game has had plenty of time to gain some momentum in the games press and it did that in fine style. It also helped that the boys on the dev team decided to let everyone into their world with an all-access developer blog.

The game itself is a monumental achievement. The gameplay is fresh and manages to bring out feelings of nostalgia while breaking new ground at the same time. Dan Paladin’s hand-drawn masterwork give the game a style that is sure to impress even the jaded of gamers. Seeing this action unfold in HD is even more impressive than the stills, which makes this game a true treat for the eyes.

The title also has a lasting appeal that is hard to match on XBLA, local multiplayer is a wild romp and the live networking (when it works) is also a treat. The RPG elements give the gameplay some serious depth and the sheer number of unlockable characters, weapons, and animal orbs is sure to keep you playing well through the winter.

Recommended? Yes

Now, we don’t want to get preachy with you, but we remember playing the NES version of Bionic Commando as kids. At the time the game was one of the best, despite causing many of us to sink deep into a depression that we may have never recovered from. The remake however, is not likely to gain the same kind of dedication from today’s youth, and for good reason.

It’s not that Rearmed is a bad game, in fact by retro-remake standards it’s actually pretty well done. The graphics are crisp and gorgeous, the gameplay stays true to its roots and there’s plenty to do. The only problem is that the game fails to capture the same feeling that the original title dripped of. It’s an intangible that can’t be pinned down, but when it’s there, it’s there, and when it’s not you definitely notice.

The game just isn’t very much fun. There’s something troubling about the controls, while identical to the original’s, that makes the game a title to avoid. In the NES days, there was no way around it, and it’s not like the developers did it just to make you mad. There was only so much you could do with the NES controller and you couldn’t blame that on anything but the technology. Today however, there are so many better options out there that playing a game whose main challenge is to not throw the controller through your TV just isn’t our idea of fun.

Recommended? No

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Mike Wehner.
    HarassmentPanda
    September 18th, 2008
    at 7:05 am

    Interesting write up, but I couldn’t disagree with you more about Bionic Commado Rearmed. BCR is easily the best game remake I’ve ever played. The soundtrack, gameplay, graphics, and dialogue are all completely fresh while still paying dutiful respect to their roots.

    Complaining about the controls seems crazy to me. Sure, it’s a tough game and, yes, there are plenty of “new” things you can do with today’s technology. However, Bionic Comando’s charm comes from the required puzzle-solving and retro-skill that results from the limited control scheme. Yes, we’re all used to having a jump button, but I would argue that a skilled player can do far more with Nathan Spencer’s bionic arm than they ever could with a jump button.

    If you didn’t get “the feeling” of the original title, I’m skeptical that you were ever much of a fan. There are a lot of new additions to the game, but the heart and soul of the game are still there. I remember the joy that spread over me when I first saw the re-made intro screen and the dumb smile plastered across my face when I found myself precariously slinging from platform to platform. Is the game tough? Sure, but at least you have unlimited continues this time.

    Also, the people I recommended Braid to love it. My girlfriend (who doesn’t even like video games) was really impressed by the aesthetic and cleverness of the game. Sure, maybe a lot of your friends didn’t like it, but a lot of people pass up quality film for summertime tripe — that doesn’t mean you should stop recommending the good stuff.

      Reply
    Dork
    September 18th, 2008
    at 7:12 am

    Sorry, this is fail for the BC:R remark. Are you a little sore cause you can’t jump in the game? You have a grappling hook arm! Who needs jumping?

    The only “fault” in it is that it isn’t like the original with the wholel pick one weapon/item per mission.

    Maybe the controls feels off on the 360 (stupid d-pad ftl) but I got the PSN version and it is simply amazing.

    How can you fault a game that let’s you throw barrels?

      Reply
    King Mii
    September 18th, 2008
    at 7:57 am

    While I think that BC: Rearmed was a quality title, I can see where you’re coming from in avoiding a recommendation. It has it’s audience, as any title will, but it’s just not a game that you can in good conscience recommend to even 50% of your average XBLA customers.

      Reply

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