Will Wright’s universe sim Spore has sold over one million copies since its launch earlier this month, EA has just announced. Since hitting store shelves on September 7th for the PC, Mac and Nintendo DS, gamers have created over 25 million creatures, vehicles and buildings in the game, all viewable online over at the mighty Sporepedia.
“Spore is a hit,” said Frank Gibeau, president of the EA Games Label. “Will Wright’s latest delivers an incredibly diverse game that appeals to casual gamers and the core alike. We’re off to a great start moving into the holiday season and believe Spore will deliver a platform of creativity for gamers of all stripes for years to come.”
“We’re humbled by how quickly the community has taken to the creativity tools in Spore,” said Maxis’ VP and the executive producer of Spore, Lucy Bradshaw. “It’s amazing to see the sheer imagination represented in the hundreds of thousands of creatures, vehicles and buildings that have been uploaded around the clock since launch.”