PlayStation 3 feels the heat with Alone in the Dark: Inferno


It may not be an exclusive for Sony, but it does look like the PlayStation 3 will be getting the definitive Alone in the Dark experience with Inferno. Alone in the Dark: Inferno will stay true to the previous version’s storyline putting players in the shoes of Edward Carnby as he tries to survive one hellish night and uncover the mystery of New York’s Central Park. However, development studio Eden Games has paid heed to the reviews and opinions of gamers and implemented several changes and improvements to the game including an all-new action sequence.

Atari promises to really turn up the heat with a whole chunk of improvements listed after the jump.

  • Full 360 degree camera control: enhanced camera controls allows complete freedom of the camera and better handling of third person movement for even more immersive gameplay enabling players to view the fire and mass destruction they are causing in all of its glory.
  • Fine-tuned controls: quicker and smoother reactivity of the hero’s movements in third person view increases the pace of the game and makes for faster, reflexive gameplay during tense fighting scenarios;
  • Inventory system more accessible: more logical jacket inventory system with the ability to scroll rapidly through the inventory with the D-pad or analog stick to combine objects. In addition, gameplay is paused when accessing the inventory system to allow maximum creativity in combining items to create unique flammable weapons;
  • More tips: additional on-screen tips will help players quickly adapt to controls and easily understand how to overcome tricky situations;
  • Spectral Vision tuning: a tutorial earlier in the storyline explains the need to burn roots in order to gain spectral vision (a power that grants you the ability to see the unseen) and difficulty tuning means less spectral vision is required to reach the end of the game;
  • Improved car dynamics and handling: driving has been tuned with increased suspension and reduced drifting giving overall better handling to make driving a fun walk in the park every time;
  • 59th Street level tuning: one of the game’s most exciting sequences just got better. 59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah;
  • Brand new thrilling action sequence: an exclusive new sequence has been added in Episode 6 for even more excitement and variety of gameplay in the episode.

Gamers can get feel the heat for themselves via a new demo heading to the PSN early this November.