Banjo Kazooie blurry text issue won’t be fixed

One of the great things about our current generation of games is the shiny coat of high definition graphics most games get. Someone who has experienced playing in HD will tell you there is no comparison between that and gaming in standard resolution. One of the biggest issues though is the really tiny text that comes with some games when looked at in SD. The latest victim of this trend is Banjo Kazooie: Nuts & Bolts.

Nuts & Bolts has almost impossible to read text in SD. From what the demo has shown, the text is the biggest flaw the game has so far. This is the time where we sit back and wait for the inevitable patch to roll in but even that won’t be happening this time around. Speaking on the NeoGaf forums (comment #913) Rare’s community manager George Kelion smashed that wish into tiny pieces.

“Unfortunately, this is an issue that doesn’t look like it will get changed. I don’t want to bore you with the technical side of things (I really don’t understand it all myself), but the long and the short of it is that the text you see in the demo will be the same as that which you find in the retail version of the game. I’m sorry that we weren’t able to address this issue as nothing would please us more than turning all your complaints into gleeful responses, but it’s simply something that’s too expensive in terms of time, resources and money to alter. Please don’t kill me. This *doesn’t* mean we don’t care about or respect the community. This *does* mean that, when all’s said and done, we’re only human.”

It’s too bad HDTV penetration is still not large enough among the general public to start catering exclusively to the high def crowd. One would imagine Rare would have noticed this during development and sorted out this problem but that would be just too convenient these days.