Mirror’s Edge is now red and gold, 12 hours long |
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| BY Adam Sandberg Nov. 6th, 2008 | More on: |
The 10,000 of you that applied for the Time Trial code but didn’t get it shouldn’t need to be anxious much longer, as DICE today announced that Mirror’s Edge has gone gold — just in time for the Nov. 11 (North America) and Nov. 14 (Europe) release dates.
Also released is a launch trailer showing what seems to be the tutorial from the game where you can watch how the acrobatics look like from a different view than first-person. It also contains some rather neat comments from various reviews. Official Xbox Magazine called the game “poetry in motion” and that kind of says it all. It actually reminds me of one of my homemade drinks called “Metro in potion” which is so strong it feels like a freight train slams into your head.
Manuel Llanes, a producer at DICE, has also spoken about the length of the game’s story in a recent interview, saying the team aimed at the 12 hour mark. That seems reasonable enough as even though the story probably won’t change no matter how we play, we can take different running paths.









November 6th, 2008
at 5:14 pm
Just pre-ordered it. <3
November 6th, 2008
at 6:25 pm
nice Dex, ya im getting it for sure too
November 6th, 2008
at 7:28 pm
question….what kind of bear is best? lol ok real question this time….I loved the demo, but when they say it takes 12 hours to complete, if i happen to fail each section of a level once (as im not very good at the demo) then will it take 24 hours to complete? Or is the 12 hour time accounting for my poor skills? my greatest fear with a game like this is that it will become very repetitive and therefore frustrating (e.g. assassins creed or far cry 2).
November 7th, 2008
at 1:05 am
Woohoo, it’s getting better and better every time I see a new trailer!
November 7th, 2008
at 7:12 am
I think Mirror’s Edge will be a fucking orgy of Quicksave and Quickload.
November 7th, 2008
at 8:22 am
I am almost as excited about this game as I am about “metro in potion.” Seriously, when are you going to start marketing that awesomeness?
November 7th, 2008
at 8:58 am
Well thank you very much Kristen for your shown interest in my homebrew. The potion will most likely cause pre-mature death throughout the world so I think I’ll hold on that for a while.
November 7th, 2008
at 12:46 pm
How much diesel did you put in with your barley?
I’ll be picking ME at a later date. I really liked the demo, despite my inability to complete the wall jump in less than 20 tries, but it’s just not a top priority at the moment. Need to finish Dead Space, then Gears 2, Banjo Kazooie will be in the mail soon and Viva Pinata TiP isn’t done yet either.
Also, Burnout.