If you happen to have played Gears of War 2 recently, then you’ve probably noticed a few issues with the various aspects of the online multiplayer. Whilst some may debate that the majority of concerns relate to specific design changes, others might simply wish that they were able to get into a match.
For the past week fans have been flooding the Epic Games’ forums with complaints about “longer-than-ideal wait times” in matchmaking. Epic’s Rod Ferguson has addressed the issue directly in a post in the Gears of War section of the forums — Whilst he believes that only a small percentage of players are having issues, he goes on to say that they are working closely with Microsoft to address the problem. He does however provide a few workarounds to help transform your matchmaking blues into crimson red chainsaw action:
- Invite at least one friend into your party before matchmaking. The fastest way to play is to have a full 5 person party before looking for a match since you won’t have to find any teammates beforehand.
- Ensure that your router is set correctly so that your NAT is considered “Open” by Xbox LIVE as “Moderate” and “Strict” NATs make Xbox LIVE matchmaking more difficult.
- Play private matches… no joke.
He finishes by sharing a few multiplayer statistics, although these really should come as to much of a surprise if you’ve been playing online all week long. According to Ferguson, the most popular multiplayer mode is Horde, whilst River is the most popular map across all multiplayer modes. Finally, the Gnasher (aka shotgun) accounts for 29% of all kills, although I doubt that this includes executions. After all, who would use the shotgun to finish someone off when you can use a shield as if it were a guillotine.