CES 09 Hands-on / Killzone 2 |
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| BY Dennis Lesica Jan. 11th, 2009 | More on: |

I hated the original Killzone on PS2. I thought it was a boring, run-of-the-mill FPS with horribly linear level design, so-so graphics and a story that couldn’t hold me even if it would’ve cuddled afterwards. Killzone: Liberation for PSP, on the other hand, was an amazing action experience that I so desperately wanted to see super-sized to play with the big boys in HD land as Killzone 2. To say Killzone 2 had the odds stacked against it would be an understatement and nothing short of it delivering me rainbows and sunshine could make it better. Here’s where I admit defeat. Also, I’m kind of a d**k.
What I’m about to say is very bold and will no doubt have some of you calling me bad names: Killzone 2 is the best looking console game ever. I say it completely without exaggeration because it’s true and I love you too much to lie.
The lighting effects are absolutely amazing, especially during a warehouse shootout where daylight pours in from holes in the roof and reflects in the area as if you were really there, complete with color bleed and discoloration. Character animations are very detailed, feeling lifelike, but without the creepy movements and expressions that haunt most other games. The game also oozes that cinematic feel all the kids are talking about these days with a subtle film grain effect and Michael Bay-esque explosions.
Ok, so the game looks nice, but is there some substance to go with the implants? You damn right. What I can equate the gameplay to best is pretty much an interactive war movie shot on a handheld, HD camera. The HUD is limited to an unobtrusive ammo counter and grenade readout — there are no health bars or navigation aides. Combat is fast, open and requires you to use the environment to your advantage. A first-person cover system is not only cool, but it’s your best friend.
With a 10-15 hour single-player campaign, multiplayer modes with mission objectives, bots, classes and experience points, I’m super, super excited for Killzone 2 to hit us in the face and pants this February. I saw its face, now I’m a believer.









January 11th, 2009
at 11:42 pm
now i’mmmmm a believeeeeer.
Looks neat, the first killzone wasn’t great but just going through the psp one for the first time and its cool.
roll on February.
January 12th, 2009
at 2:40 am
Pre-ordered it weeks ago, this is gona own.
PRE-ORDER IS NOW!!!
January 12th, 2009
at 3:28 am
I totally agree with you. I beta tested the multiplayer and everything in the game looked amazing. I can’t wait til this comes out in Feb.
January 12th, 2009
at 8:34 am
a game thats worth every penny…
January 12th, 2009
at 3:47 pm
Next gen starts when this game is out I’ll just say that Killzone 2 is the closest console game to ever give a benchmark PC game a run for its money.
January 12th, 2009
at 7:01 pm
Interesting. I wish I would have taken the time out to play more games this weekend.
January 13th, 2009
at 10:26 am
reorder time
January 13th, 2009
at 11:01 am
yeah, its epicccc. played the multiplayer beta and i have to say that this is actually better than COD4. and COD4 was incredible!
January 14th, 2009
at 7:35 am
You were so giddy while playing this. I cant’ wait to pick it up through GameFly.
July 10th, 2009
at 4:06 pm
This game’s graphics just made me speechless when I played it. Very incredible. I have yet to see a better looking FPS on a console. One of my friends told me about another game titled Crysis..but bah..seen it and not that impressed. Very nice though.