Feeling the F.E.A.R. all over again

Just when the nightmares had finally stopped, Monolith’s marketing machine rolls out this latest trailer for F.E.A.R. 2: Project Origin, which shows where the scary sequel fits in the greater storyline and reacquaints players with the psychotic psychic entity known as Alma.

Just to summarize, F.E.A.R. 2 will have players controlling Michael Becket, member of a special forces team sent to arrest Genevieve Aristide, president of the Umbrella-esque evil company Armacham, approximately thirty minutes before the cataclysmic explosion that ended F.E.A.R. In addition to more polished graphics and more dynamic gameplay, the latest iteration of the popular horror shooter will also feature more enemies, more weapons, and a more mature, though just as creepy as ever, Alma.

This trailer serves as a good introduction to the little girl who haunted you throughout the first game, but you definitely don’t need to play the first to be scared out of your wits by the second – F.E.A.R. 2 comes out tomorrow, but you can stay up crying into your pillow with all the lights on tonight, courtesy of the demo currently available on PSN and XBL. I played through the game’s gore-soaked opening and quickly realized, while hiding quietly in an abandoned classroom might be a great strategy in reality, it’s not gonna help you in the world of F.E.A.R. What can help you is the power armor, a giant mech suit whose massive machine gun and missile launcher provide some thrills to balance the chills, of which F.E.A.R. 2 looks to have plenty.

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