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Dead Space: Extraction to be lengthiest on-rails shooter ever
BY Evan O'Donnell Mar. 15th, 2009 More on:

The original Dead Space takes around 10 to 12 hours to complete, which is a pretty standard length for a third-person action horror game. According to a Skewed & Reviewed interview with the EA production team behind Dead Space: Extraction for the Wii, the guided first-person experience (AKA on-rails shooter) “should take about as long as it took players to play through Dead Space.” Hmmm…

Now I may be wrong (I have been before — shocking, I know), but doesn’t much of a third-person shooter’s game length come from exploration, backtracking, ammo hunting, etc? It’ll be interesting to see how EA attempts to keep a rail shooter fresh for 10 to 12 hours. The interview unearths a few other interesting details, including:

  • Players will get to see new areas on Aegis VII and the Ishimura
  • The game engine is specifically designed and built around the Wii in order to maximize performance and visuals
  • A good number of new enemies and bosses will make an appearance
  • There will be a drop-in, drop-out co-op mode
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