Love them or hate them, zombies are a major staple in videogames. No matter how many we kill, what system we kill them on or how many plagues we save the world from, the hordes of the undead march, run or shamble on to another title, platform or sequel moaning and thirsting for blood, brains or hot bikini shots. Their latest incarnation has just been announced by 3G Studios for their new multi-platform game XomB (pronounced “Zombie”). Not much has been released in regard to what exactly XomB is, the genre of game, or how it plays, but 3G better come out with something innovative for this game to have any bite.
XomB takes place in a re-imagined feudal Asia, where players are thrust into a preexisting war to stop the spread of darkness. Here the dead are actually being harvested and twisted into many forms (sounds like Dead Space) which must be destroyed. 3G says that the player will learn to fight and even control this force, but again we don’t know how. As soon as we know, you’ll know.
Giving players the ability to control the dead would be a cool twist. The very dark Asian mythology could also provide a unique story for this zombie slayer. However, how many zombie games can we have? Wait, that’s a dumb question. Why not just recently we’ve had Burn Zombie Burn, Onechanbara (Wii and Xbox 360), Left 4 Dead, Resident Evil 5, House of the Dead: Overkill, Dead Rising: Chop till you Drop; and still more are in the works like Dead Rising 2, Dead Space: Extraction, Resident Evil: The Darkside Chronicles and all that’s just the short list. The real question is, what can 3G do to make XomB the BomB.