Assassin’s Creed II dev team swells to 450

Assassin’s Creed was Ubisoft’s license to print money, the title was a massive success both critically and commercially. It wasn’t without its problems however as most of the missions were linear and repetitive so, to ensure this doesn’t happen again, the development team has pulled in approximately 450 (about three times larger than the team that developed the first game) with 75 percent of the original title’s team back on board for more time-traveling slaughter.

Producer Sebastien Puel told NowGamer that, “it’s a very good thing we are keeping most of the core members who envisioned the first Assassin’s Creed. They know the project very well.” And considering the original took about 4 years of blood, sweat and tears to make its makes perfect sense that they’d want to not only pull in more manpower, but keep the experienced members onboard.

He also confirmed that they are addressing the criticisms of the original by implementing “thousands of ideas” that they didn’t have the time to include in the first installment. The game is expected to be on show at this year’s E3 so that should give gamers across the world an insight into how they’re expanding on the excellent core gameplay of the first chapter.

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