When Nintendo tried to give a cute backstory to the magical space station that players explored in Super Mario Galaxy, the result was a really sappy tale that added little to SMG‘s wonderful gameplay. While the developers made sure the tale of woe didn’t interfere with the platforming bonanza, time wasted thinking up a story means less time thinking up new galaxies for Mario to explore.
The good news is that Mario creator Shigeru Miyamoto seems to agree with us for the most part. In an interview with Wired, he makes clear to keep the story in Super Mario Galaxy 2 as simple as possible, much like every Mario classic before Galaxy (excluding the RPG spin-offs I suppose).
Miyamoto goes on to say that Mario games are bright, active experiences that shouldn’t be bogged down by conflict between characters or deep plot themes. In my opinion, he hits the nail right on the head. Mario games have never needed a deep story, so why start now, especially when the meat of the game is as fun as ever? We didn’t need a story when we were stomping koopas in the 80s, and we don’t need one now, even as the franchise expands into outer space.
Later in the interview, Miyamoto offers up his suggestion on how to simplify the story: Bowser uses a delicious cake as bait to lure in Peach, who apparently has a weakness for sweets. Although Miyamoto is half-joking when he says it, I would be more than happy to see that scenario become a reality.