Bionic Commando opens weak

Seems as if Capcom’s dreadlock-filled Bionic Commando is having a bit of a hard time swinging to success. During its opening month of May, the Grin-developed title only managed to sell through 27,000 units in the US. Granted, the game launched on the 19th, so that number represents only 11 days worth of combined sales on the Xbox 360 and PlayStation 3, but that’s still one helluva bad way for to start off. Perhaps that single-player demo would be in order now as I’m pretty sure the multiplayer one hurt the game more than did it good.

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