So you may not know this, but back in June of 2002 at the tail end of the Game Boy Color’s lifespan, Capcom published a game for it called Shantae about a genie with a magically endowed ponytail. Developed by WayForward Technologies, the game was a critical darling and a hit with gamers who appreciated its mix of Castlevania– and Metroid-style 2D adventuring, but the timing of its release — Nintendo had completely shifted focus to the Game Boy Advance by this point — doomed the title to obscurity.
Since then, WayForward has experimented with designs for a Shantae sequel on a number of different platforms, but its publishing partners have been hesitant to support what they consider to be a niche title. According to Matt Bozon, the original game’s lead designer, you can help by joining the Shantae Fan Club and offering some information about yourself; in return, you’ll get a quarterly newsletter with exclusive screenshots and artwork. Says Bozon, “This will help tell our publishing partners about Shantae’s fan base, so they can bite down and take the leap.” Sounds like a win-win situation to us.