Nintendo has always been accused of milking their franchises throughout their console life cycles, adding little more than a fresh lick of paint. Whether that’s true or not you can’t deny their conviction in sticking to the age-old adage “if it ain’t broke, don’t fix it.”
Nothing demonstrates this conviction more than a statement by his gaming godliness himself, Shigeru Miyamoto, during an interview with Nintendo Power. Gaming’s most beloved personality discussed development of the new Zelda title and revealed, “I don’t think it’s going to be that radically different.”
Zelda’s essentially been the same game since it debuted in 1986 but, in our opinion, that’s not a bad thing as each game bought with it a few new features and varying graphical interpretations. Of course we’d love to see a Zelda title try new and exciting ground but, having said that, we don’t want to see it be different just for the sake of being different. More to the point, Miyamoto created the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Pikmin and F-Zero franchises and games such as Nintendogs (and Wii Music but we’ll ignore that) so if he’s cool with it, we’ll trust him.