Dirt 2 for PC delayed, utilizing DirectX 11

Codemasters announced today that they will be taking advantage of all the technological mumbo jumbo that comes with DirectX 11 for the Games For Windows version of Colin McRae: DiRT 2. The good news: the game is going to look even more awesome. The bad news: the PC version won’t be released until December, while the Xbox 360, PS3, Wii, DS and PSP versions will be out in September. But this may not be too awful of a thing; they’ll have extra time to work with the new features they’ll be getting. Like hardware tessellation, for one, which they’ll use to improve surfaces and crowd animations. And Shader Model 5.0, for another, that will enhance things like depth of field and shadows. Overall, it sounds like working with DirectX 11 will offer a sweeter picture in the end, and may turn out to be worth the extra wait. That is, if you’ll be one of those people who has a PC with Windows 7 and the hardware to run it.