Shadow Complex in two hours or less

Way back in the days of yore, gamers used to compete to see who could finish games the fastest. These were called ‘Speed Runs,’ and an old roommate of mine used to claim that he nearly had a world record for a track on Mario Kart for the SNES. The important thing was that he had an onion on his belt, which was the style at the time. In any case, in an article at MTV Multiplayer, Donald Mustard of developer Chair said that the upcoming Shadow Complex will have “Master Challenges” for gamers who need a little more of a… challenge. One such challenge, will be to beat the game in under two hours, even though it boasts a 10-15 hour completion time. The only possible way of doing such a thing is to use some 1337 h4x, and do nifty things like wall-jumping, to skip forward and get access to later-game weaponry within minutes of starting. Supposedly, the game has been made with these “Sequence-breaks” in mind, with the intention of giving gamers something to compete over, and thus, extending the life of the game.

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