When the shock troopers of Halo 3: ODST drop this September, they will bring with them, on a separate disc, all the original multiplayer maps that shipped with Halo 3, as well as all the maps from the Legendary, Mythic, and Heroic map pack DLCs that have been released since. But since ODST is a new game, there has to be new multiplayer stuff in there too. And there is. Next to the Gears of War 2 Horde-like cooperative Firefight mode, three new multiplayer maps — called Heretic, Citadel, and Longshore — will be packed in to offer that lovable new car smell. Check the first screenshots of each of these maps below and hit the break for the official word.
Heretic returns players to familiar ground as the “Halo 2” arena Midship makes its long-rumored debut in “Halo 3.” The stark interior of the Pious Inquisitor might appear austere on first glance, but Heretic’s symmetrical spaces require players to execute complex strategies in order to outplay their opponents.
Citadel may be a long abandoned Forerunner stronghold, but its small, symmetrical confines are far from secure. Two opposing bases offer little safety for players looking for solace. Instead, Citadel forces small squads to stay in constant communication, keep their heads on a swivel, and be prepared to adjust combat tactics in close quarters.
Longshore lacks the commercial ships that once made it a lucrative port for Old Mombasa, but it still bustles with activity. Designed for large scale combat and well suited for smaller affairs, Longshore’s multitude of industrial buildings, elevated walks, and open inlets conspire to create a complex battleground tailored for multiple combat scenarios.