PS3 motion control to truly rock your face off with “true interaction” |
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| BY Michael Healy Jul. 17th, 2009 | More on: |

By now everyone knows that Sony has a motion controller on the way which will compete with the likes of the Wiimote and Natal. But do you know what Sony executives have to say about the technology? Well, we’ll learn ya! Quoth Sony developer services manager Kish Hirani, “It can track true 3D, where ever I move it will fully track on every axis.” Adds Sony Computer Entertainment Europe executive Colin Hughes, “We’re not getting any lag. It is very quick and responsive.” You’re probably wondering about how the accelerometers affect the motion controller’s accuracy. Hirani has nothing but answers: “It tracks the controller based on the accelerometer - so you can use it really freely, even behind your back. You have great accuracy.” Bottom line - Sony employees love to talk about motion control. And, from the sound of it, this motion control is worth talking about.









July 17th, 2009
at 8:01 am
I have a PS3, and I think that this tech is interesting, but they keep gloating like it’s the second coming of Mr. Hanky. It’s gotten a bit ridiculous. How about some games that use it really well and are exciting and fun?
In other words…
SHOW ME THE MONEY!
/Jerry Maguire
July 17th, 2009
at 1:20 pm
*rolls eyes*
ok, Sony. that’s nice. im sure it will.
and how’s that whole ‘Sixaxis’ thing worked out for ya?
July 17th, 2009
at 1:57 pm
Yes. Now show us some games that use the tech in such a way that I’ll say “now THAT’S something I can’t do in real life.”
I’m not paying money for a cheap representation of a physical activity I can do like, right now.. for free. I wanna chop dragons heads off, chop skeletons heads off, or slice space stations in half with dual laser katanas.
July 17th, 2009
at 2:00 pm
Aren’t we all being a bit judgmental here? Hyping a new product certainly isn’t unique to Sony. Microsoft and Nintendo are also guilty of purveying hyperbole, even to prevaricating ends with such displays such as the Milo demo. And why invoke the sixaxis controller? One failure to widely implement one product that isn’t in any way related to another is a non sequitar. In fact, it reaks of fanboyism. Let’s just wait for the wand and Natal to debut before we evaluate them. Each interface seems to have its strengths and weaknesses and will come to light in good time.
July 17th, 2009
at 5:44 pm
“By now everyone knows that Sony has a motion controller on the way which will compete with the likes of the Wiimote and Natal.”
You make it sound like Natal is here and now! Many gaming journalists are trying to act all cautious and ruminatory and critical about Sony’s motion tech to make up for the fact they all lapped up like brain-dead idiots the bullshit that was the Natal/Milo demo at E3. Kind of like the way they are being harsher on review scores after wetting their knickers trying to justify countless scores of 100 for GTAIV.