Harvey Elliott, head of EA Bright Light studio in Guildford, told VideoGamer that while Boom Blox has captured the spirit of the Wii, the possibility of appearing on other platforms shouldn’t be dismissed.
When asked about possibilities on other platforms, Elliott commented, “I wouldn’t rule anything out, never say never.”
“Why I think Boom Blox has really worked is that it captured the spirit of the Wii. It’s about the motion control, it’s about throwing a ball or throwing an object. I can’t imagine that on other devices at the moment,” he said. “Right now I’m really proud that it’s stayed focused on the Wii and I think it’s the right thing. Who knows for the future.”
Boom Blox and its sequel have been getting slow, but steady sales since their respective releases onto the Wii.
When asked, Elliot responded about the likelihood of a third game, “I wouldn’t say never. We really enjoyed making it. This one does have a lot of new features over the last one. I’d want there to be a step again. I want to make sure that what we do steps it up again.”
Elliot notes that he wants to watch Boom Blox’s online community. With the ability to create levels and download others, the development of the community may have an influence on their decisions.
Since the series was developed for the Wii specifically, it’s no surprise that the game has been doing well for itself. With the new motion technology from Sony and Microsoft, the possibility of seeing the game jump to those systems wouldn’t be surprising. “Yeah, there are thousands of ideas that didn’t make each of the games. I’m not worried about the ideas, I just want to make sure we make something special,” he said.
With a ending comment like that, it makes one wonder about the ideas left on the cutting room floor.