In an interview with Good Game, Gabe Newell painted an amazing picture of gaming in general. First off, who cares about piracy? With EA losing millions before launch on The Sims 3, the VP of SCEA saying PSP piracy is a serious concern, and one of the only features confirmed yet on Command & Conquer 4 is the required constant internet connection, how can that be true. It’s simple, at Valve “… [they] don’t really worry about piracy.” Why? “What we saw more and more is piracy is a result of bad service on the part of game companies.” Huh.
Next we come to financing. Imagine you wanted to make a game and you don’t have 10 million lying around. Then imagine how safe your idea must become to get other people’s money involved. Mr. Newell has another way. “What I think would be much better was if the community could finance the games.” Ok, I’ll bite you starry-eyed dreamer, how would it work? “In other words, “Hey, I really like this idea you have. I’ll be an early investor in that and, as a result, at a later point I may make a return on that product, but I’ll also get a copy of that game.’… So move financing from something that occurs between a publisher and a developer… Instead have it be something where funding is coming out of community for games and game concepts they really like.”
Community driven funding huh? I just have one question Mr. Newell, how many zombie games do you want to make?