In Army of Two: The 40th Day players will be faced with what EA calls ‘morality moments’. Essentially every once in a while the story presents a situation where players can go either one way or the other but whatever the choice, it will affect the pair as a team and each decision made “sets players on a course that affects the gameplay and direction of the storyline.”
These moral choices will be highlighted through “dramatic in-game sequences” created by comic book artists Chris Bachalo and Jock, which EA Montreal’s Creative Director Alex Hutchinson believes “give players’ decisions real weight and resonance.”
“These new morality choices are an innovative new feature that we believe will give a new layer to the cooperative experience in the game,” Hutchinson also said.
Watch the video above to see one of these morality moments being played through and to see the artists’ work in action.