Capcom creates a (Dark) Void in this fall’s game release schedule

Dark Void is the latest title to be scratched from this fall’s game release calendar, with Capcom announcing that the jet-pack powered shooter will be delayed until the new year. While it’s no surprise to hear yet another high profile game is getting bumped from a 2009 to 2010 release, Capcom’s reasoning is a bit puzzling.

Dark Void is moving into Capcom’s fiscal Q4 in order to get the game out of the crowded fall game season and to allow the development team more time to polish and enhance the game experience,” said Capcom representatives. Not that I mind  Airtight Games having more time to fine tune their Rocketeer on steroids gameplay, but at this rate 2010’s calendar is looking way more crowded than the ever thinning 2009 calendar. With Bayonetta, Splinter Cell: Conviction, BioShock 2, Red Steel 2 and Singularity similarly shuffled to the new year, hardcore gamer’s stockings might be a little lighter than expected this holiday season.

Not that they’ll be empty, with Batman: Arkham Asylum, Uncharted 2: Among Thieves, Assassin’s Creed II, Modern Warfare 2, Brütal Legend, Halo 3: ODST and Borderlands still slated for release this fall. Okay, I guess the calendar is a little crowded, but not nearly as much as last year’s pre-Christmas lineup, which saw the release of Prince of Persia, Mirror’s Edge, Left 4 Dead, Spore, LittleBigPlanet, Tomb Raider: Underworld, Dead Space, Star Wars: The Force Unleashed as well as a slew of big name sequels, including Fallout 3, Fable 2, Far Cry 2, Gears of War 2, and Resistance 2.

Capcom’s decision to ground Dark Void until the next fiscal quarter might mean trading a crowded schedule for a down right bloated one, as the first few months of 2010 look to be absolutely bursting with gaming goodness, not that I’m complaining. More time spent developing and perfecting Dark Void is good for both gamer and game maker, even if I am disappointed that my jet-pack fitting will have to be rescheduled.