Having single-player, multiplayer and co-op separately is like, so yesterday

Senior game designer Edward Stern from UK-based developer Splash Damage believes it’s “ridiculous” that games these days still have the single-player, multiplayer and cooperative modes as separate entities. “It’s just inane,” Stern said in a recent interview. “You get games shipping with separate executables, a completely different experience, sometimes a different control scheme. Why would you ever do that? It’s crazy now. There’s no reason to do that. It seems ludicrous that we’ve got this notion of completely separate online, offline, single-player, multiplayer. That’s in the past. There’s no reason to put up with that anymore.”

Of course that’s one way to look at it. One could also say it’s a good thing that the $60 bucks will in essence get the player three different gameplay experiences.

But Splash Damage isn’t having any of that as their new ‘genre-breaking killer app’ Brink is trying to meld the three into a singular experience, “You could boot up Brink and see that one of your buddies is online. As far as he’s concerned, he’s playing solo, but you can join him and we’ll swap out one of the AI players.” How it will turn out remains to be seen but judging by what we’ve seen so far, there are reasons to be excited.

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