Sonic’s quality ‘will be fixed over time’ |
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| BY Chris Barraclough Aug. 1st, 2009 | More on: |

Recent Sonic titles have appealed more to kids than die-hard fans, and the quality will take some time to improve, according to Sega of America’s VP of marketing, Sean Ratcliffe.
Speaking about recent poor review scores, Ratcliffe said, “The quality is something that will be fixed over time. It’s not something where you wake up one morning and say, ‘You know what, we’re going to improve our quality on this franchise,’ and it magically happens. A lot of hard work goes into striving for quality.
“Interestingly, I think Sonic Unleashed was very well received by the kids. There was some talk about the werehog aspect, the slower pacing and more combat-oriented gameplay, but when we go out and test this stuff and sit down with the consumers, kids actually like that. I think older, die-hard Sega fans who grew up with the franchise and the first Sonic the Hedgehog associate Sonic more with 2-D side-scrolling super fast, and they liked the daytime gameplay, but when it came to the slower paced gameplay they were fairly critical of that, and that’s fine – they have their opinions.”
We do indeed have our opinions, and hopefully Sega will actually begin listening to them some time soon. Ratcliffe continued by saying the company is open to the possibility of another 2D side-scrolling Sonic title, which could be made available via digital download.









August 4th, 2009
at 11:14 pm
“The quality is something that will be fixed over time. It’s not something where you wake up one morning and say, ‘You know what, we’re going to improve our quality on this franchise,’ and it magically happens. A lot of hard work goes into striving for quality.”
There is a simple solution to improve the quality. Sonic Adventure 3, Imo people like when the sequels feel similar to the games they’ve played before they don’t want a completely new expirence. They want a similar experiance with a new story, maybe new characters a whole new adventure. Sonic adventure seemed to me as the perfect way to recreate Sonic a 2-d character in a new 3-d world, it just worked. Then as the games progressed they completely ditched these ideas and came up with things like Sonic Unleashed. There was no reason to make this they should have made it like the original Sonic Adventure. Sonic The Hedgehog (2006) came pretty close, but was still an aweful game. I think the main reason was it was far to slow for a sonic game (or any game for that matter.) But I’m going to end it here, but seriously why did they have to try and fix what wasn’t broken?