The PC vs. console war has raged on for years, and it seems there’s no end in sight. Graphic fidelity, keyboard/mouse vs. gamepad, and price comparisons, all worn battlefields in which both sides viciously defend their respective platforms. The debate flared up once again recently with John Carmack’s comments on Rage‘s frame-rate performance on the PS3 vs. Xbox 360 and PC. And now Gearbox CEO Randy Pitchford is leaving his mark. He sat down with Rock, Paper, Shotgun to discuss his studio’s FPS-RPG Borderlands and pulls no punches when he compares the PC and 360 versions of his game.
“On one level I do like sitting on my couch with the surround sound and the wireless controller, on the other level I mean you will not get a better-looking image than in the PC version of the game,” says Pitchford when asked about which version of Borderlands gamers should get. Although he gives the Xbox version the benefit of the doubt, his loyalties become very clear when he says “the PC version destroys all the console versions in terms of the image fidelity – assuming you have the hardware for it.”
The discussion then turns to the plans for Borderlands DLC. Pitchford is proud to claim that the game has a system that makes DLC very convenient to access. “Borderlands has this network throughout the world, we’ve got these registration stations which are all connected via this fast-travel technology, and with that we can instantly create a portal where you can zip to new content…”
But the most important question of all in the entire interview comes at the end. Who would win in a fight between Epic’s Cliff Bleszinski and Valve’s Gabe Newell? Pitchford responds, “Wow. Uh. I’m gonna go with Cliffy on that. Cliffy would chainsaw him in half. Gabe’s gibs would be awesome, though.”
Gaming journalism at its finest.