Red Steel 2 walkthrough gives glimmer of hope |
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| BY Matthew Razak Aug. 20th, 2009 | More on: |
We got some time with Red Steel 2 at E3 this year and came away a little nonplussed. The game seemed a bit rudimentary, and the one-to-one controls were cool, but far from polished. It seemed that once again Red Steel might suffer from being the first to adopt a new Wii technology; a nice try, but no cigar kind of thing. From the looks of the video above out of GameCom it appears that Ubisoft heard a few of the complaints and has been working on the combat in the game.
One thing is for sure: this is the best looking Wii game we’ve seen in a while. It looks nice, so hopefully Ubi can get it playing well so it isn’t just an ugly chick with a shiny coat of make-up. They still don’t seem to have received the real message though. Where the hell is the blood? They’re clearly going for a mature rated game, why not put a little blood in there. It doesn’t have to be MadWorld levels, but come on, you’re cutting people down with a sword! It just doesn’t look right without blood. So Ubi, since it appears you are listening, please put some blood in while your finishing off the game.









August 20th, 2009
at 11:06 pm
blood or not, the game looks amazing. i know i’ll be playing this one a lot once its out :)
August 21st, 2009
at 12:46 am
looks good yeah , but i don’t see anything there that couldn’t be dine with a regular pad with analogue sticks.
August 21st, 2009
at 1:07 am
The blood thing somehow became a big issue with the first game as well. Ubisoft is aiming for a TEEN rating with Red Steel 2, just like before. It’s the same reason movies used to edit particularly violent scenes in black and white. The number of potential customers gained through a lower rating far exceeds the number they’ll lose because the game doesn’t have blood.
Personally, I think it has a very arcadey feel, and not in the “let’s make every single Wii shooter on rails” kind of way.
SmOkM: You mean like 1:1 sword fighting and, literally, point and shoot gunplay? It’s how you actually play the game, not what you see on screen.
August 21st, 2009
at 1:09 am
The game looks beautiful. I can’t wait to try this game. Please Ubisoft, hopefully it doesn’t blow like the first one. And to SmOkM, Wii MotionPlus man.
August 21st, 2009
at 12:11 pm
The camera shakes make me a little nauseous.