Rare design director George Andreas thinks that a first-person shooter on Microsoft’s Natal hardware would probably not be that far fetched, we would just have to “rethink how a shooter works.” From a design perspective, the motion controller would allow for “many types of experiences” to be created, just the approach needs to be taken from a different angle.
“Shooters work the way they do at the moment because they’re based around the original Xbox 360 controller. You throw that away, you throw that interface away and here’s a completely different interface – now how do we create a shooter for this? Does it mean that you have to run, strafe, turn, throw grenades in the way that you’re used to? Maybe not. Maybe there’s another way of doing shooters.”
While Andreas admits, “You’re probably not going to get exactly the same experience that you do with a conventional controller,” he thinks that may be a good thing. The new experience on Natal could open up possibilities never thought of before.
“So, can you do a shooter on Natal? Of course you can. Will it be exactly the same as something you’re used to on a control pad? The answer to that is probably not, but does that mean it’s better or worse? Well we’ll see what we can do,” Andreas concluded.